Wednesday, April 29, 2009

More Bioshock 2 Concept Art

Final design for Big Sister.
Ceiling Crawler.
Final Concept for player's hand.
Early Big Sister Sketches.


Once again 2K Games has been kind enough to give me the go ahead to post some more of my concept work I did for Bioshock 2. Aside from getting the chance to work on such a great game I've also had the privilege of working with my wife on this project. Despite being pregnant throughout her stint on the project, keeping our household together and taking care of our "more than a handful" two year old, she's managed to do a lot of great character designs for the game. Here's a link to her blog where she's posted her Little Sister Design. Pretty much all the design work on the game that involved little sisters was done by her. She brought just the right sensitive feminine touch to these freaky little sweethearts.

Sunday, April 12, 2009

Faux Spider-Man Cover

Got an itch to do a Daredevil sketch tonight. First few strokes I laid down felt very Spider-Man to me so it turned into this. I put the good ol' Amazing Spider-Man logo because why frggin' not.

Friday, March 27, 2009

Tuesday, February 24, 2009

Friday, February 20, 2009

Bioshock 2: Sea of Dreams- Big Daddy Doll


Here's the first piece of Bioshock 2: Sea of Dreams concept art to be released. 2K was kind enough to give me permission to post this on my blog for your viewing pleasure. This piece was a concept used for the teaser trailer that appeared at the end of Bioshock (PS3) and on an internet near you. Check it out- Bioshock 2 Trailer

Bioshock 2 has been the most fulfilling project I've worked on to date. Working on this game has been a dream job for me as an artist and the team is a joy to work with. I'll post more Bioshock 2 art when appropriate.

Awesome Bioshock Fansite- Cult of Rapture
Offical Bioshock Site- Bioshock

Thursday, February 05, 2009

Sketchbook Post 53a

My sketchbook pages are more or less in a constant state of change. I just keep working on top of them until I'm satisfied with the image. I did this work directly on the pages from the last post. I used Sharpie Poster Paint, a Presto Correction Pen, Sharpies (black, red, orange, silver) , a white Gelly Roll pen, Higgins india ink, a Derwent Studio pencil, Crayola Crayons, Liquitex Matte Medium, a ball point pen, scotch tap, artist tape, and some other crap. This latest post is a done for now.........................

Wednesday, January 28, 2009

Tuesday, January 27, 2009

Friday, January 23, 2009

Magic: The Gathering Boards

Here's some beat boards I did for a "Magic: The Gathering" television commercial.

Friday, December 12, 2008

Good ol' Venom

Always dug McFarlane's Venom. So here's a little rendition. I'll try to un-slacker myself and post more shit. POW!!!!

Thursday, July 10, 2008

Saturday, June 28, 2008

Monday, April 21, 2008

Bioshock 2!!!

It's been a LOOOOOOOONG-ass time since my last post. I've been pretty busy with freelance as well as changing companies for my full time work. After 3 years working at Iceblink Studios / Image Movers Digital I've moved on. I made some life long friends and learned a great deal during my stint there. I recently accepted a position at 2K Marin as Senior Character Designer on Bioshock 2!!! This image is a little doodle I did in painter to celebrate my new job.

Wednesday, November 21, 2007

Hellboy gives back to the church.

On December 2nd Maverix Studios will hosting yet another fund raiser for a good cause. This time it's for Glide Memorial Church. The proceeds from the charity art auction will go directly to their Children's Creative Arts Media Center. Here's a link to Maverix's blog for updates- http://maverixstudios.blogspot.com/

I'll be donating this piece entitled- "Hellboy n' Shit".


When I found out about the auction I didn't have a clue as to what my piece would look like. So I just whipped out a piece of matte board and started slappin' down some acrylic paint, India ink, acrylic gloss medium and torn newspaper pieces . I then took a photo of of the acrylic/ink chaos, cut the photo in to pieces and glued it back on to the matte board. Next I took a blurry photo of Venetian mask my wife and I have in our art studio and glued that to the matte board. At this point I still had no idea where the fuck I was going with this. I then drew a face on the blurry mask photo, threw in some stars, started slappin' some paint around, added a cig, and what not, then scanned it. After futzing around in Photoshop for a while, this guy kept saying to me "dude, I'm Hellboy, hey, it's me, Hellboy", so I finally agreed with this red feller, "yeah, he is Hellboy." So I Hellboyed him up a bit, printed it out on a big ass piece of paper, and that's where I'm at now. Next up, I'm going to mount it to a piece of Masonite and finish it off with some acrylic paint and various media. I'll post that when it's done.

Friday, November 16, 2007

I AM BEOWULF!!!

Here's some examples of the concept work I did for Robert Zemeckis's Beowulf. I spent about two years working on this film and I learned quite a lot during the process. If you want to see more concept art for Beowulf check out The Art of Beowulf. There's a lot of great work in it from my friends at Iceblink Studios who did all of the concept art for the film.
Beowulf: Final Portrait

Geats

Key Frames

Wulfgar: portrait, Hrothgar: final portrait

Wiglaf Portraits, young and old.

Wiglaf, Unferth: final portraits

Unferth portraits, young and old.

Unferth: costutume design, portrait

Ursula, Grendel's Mom, Yrsa: final portraits

Grendel's Mom: foot design, character design, portrait

Grendel's Mom (mermaid form): character design

Grendel's Mom: portraits

Grendel's Mom: keyframe

Wealthow/Grendel's Mom: transformation

Jester: character / costume designs

Jester: paint treatments


Grendel / Hrothgar's decapitated head

Beowulf's Son Dragon transformation a and b

Dragon c

Hondshew tattoo studies

Breka: final design

Friday, November 09, 2007

Sketchbook Post 47-50

It's been sometime since my last post (swamped with freelance). But I have been able to squeeze in a some time in my sketchbook during lunch, my commute, etc......

Saturday, October 13, 2007

Friday, October 05, 2007

Wednesday, September 26, 2007

Tuesday, September 25, 2007

Super Creep

So here's what sketchbook post 43 turned into. This is part of a side project some co-workers and I are working on after regular work hours. I'll only be posting a very, very, small handful of images from this project on my blog. The large bulk of the work will be available for viewing at a later date. I'm super stoked about this little endeavor and will be hard at work on it for the next year.

Friday, September 14, 2007

The Creep

Sketchbook post 43 all gussied up.

Wednesday, September 12, 2007