Final design for Big Sister.
Final Concept for player's hand.
Early Big Sister Sketches.
Once again 2K Games has been kind enough to give me the go ahead to post some more of my concept work I did for Bioshock 2. Aside from getting the chance to work on such a great game I've also had the privilege of working with my wife on this project. Despite being pregnant throughout her stint on the project, keeping our household together and taking care of our "more than a handful" two year old, she's managed to do a lot of great character designs for the game. Here's a link to her blog where she's posted her Little Sister Design. Pretty much all the design work on the game that involved little sisters was done by her. She brought just the right sensitive feminine touch to these freaky little sweethearts.