Friday, March 31, 2006
More 007 artwork........ I was asked to design some non playable characters (NPC's) for the "Istanbul" level of From Russia With Love. They were to be non threating city goers, and I figured that it'd be nice to have some characters who were younger than everyone else in the game so I came up with this fella. His sandals are based off of a crappy pair of brown sandals I was forced to wear when was 3 or 4. The art director and head character modeler dug the design, but due to budget restraints they couldn't build another skeleton for the game. This little guy never saw the light of day until now.
Tuesday, March 28, 2006
Here are more characters I did for "From Russia With Love". These fine gentelmen are part of an evil organization known as OCTOPUS (not sure if that's what they ended being called in the game or not), created just for FRWL. They were supposed to be S.P.E.C.T.R.E. henchmen from the Bond films, but there was some sort of legal issue that prevented them from doing that. Anyway the guy on the left is a "Gun Soldier", the guy on the middle is the "Comander", and the fella on the right is a "Sniper". I've found that often times Character design for video games can be kind of funny ,mostly for secondary characters. A game designer or art director might tell you to "make him a soldier that fits within a certain time period with handguns, and a greandade strapped to his belt for the hero to shoot" and that's all you 've got to go on. So you've really got to fill in the blanks. Sometimes it feels like "cannon fodder design" instead of "character design" Cannon Fodder, or Character, I friggin' love drawing this crap. Love it..................... Devil horns!!!!!!!! Yeah!!
Thursday, March 23, 2006
This is a tough guy soviet soldier I designed last year for 007: From Russia with Love. Do to non-disclosure agreements and what not I havne not been able to show any of that work until now. So I'll sprikle in the occasional Bond stuff here and there. The art director on this game thought that the face (on the full figure) was a little too stylized. So he asked me to do a more "realistic face with a hat and to change the wife beater to a regular t-shirt for some computer geometry reason", so here's the revised mug and fruit of the loom tee.
I've been doing some freelance for Planet Moon Studios apart from my regular job, so I've been pretty busy lately. But, I was able to squeeze in a new sketchbook page the other night. The image on the left is new, the one on the right is a few weeks old. Soup tastes good.
Tuesday, March 14, 2006
Friday, March 10, 2006
Quick little monster diddy done in painter and photoshop. I think this guy's name is Harold. He looks like a Harold. And I'm think he loves icecream with crunchy bits in it. Bits o' hamsters, guinnea pigs, squirells, baked ham, n' resse's pieces. Sexy.
Tuesday, March 07, 2006
After some recent storms, a cow washed up on the shores of San Rafael by my work. It was bloated, juicy and had a prolapsed uterus or something hanging out of it's vadge. The cow and it's vadge bag was surreal, beautiful, and nasty. It was the inspiration for this piece, and partial insperation for my first post, "Rebirth". POW!!!!!!